Now a days, videogames use a speciala special type of graphics, that don't distorsionate qhen they enlarge., but they are not always those vector graphics I've told to you before, they are special game engines, which can emulate whide variety of graphics, that are in a constant change due to the evolving of consoles and computers. Old videogames used a bit-mapped based graphics, and so that they were made of basic geometrical shapes such as triangles or circles.
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